Mobile games that offer the facility to play against anyone around the world who also owns the title have become very big business in recent years. Even Wardy wrote about the experience recently and it seems as though there is no stopping the growth of this genre.
I have fallen into the trap of multiplayer gaming and currently have Words with Friends, Scramble with Friends, Hanging with Friends and Disc Drivin’ loaded up on my device. It really is clever how I can play so many games with so many people whenever I like. I know some of them personally and others I have never met, but it doesn’t matter because it’s a fun experience either way. Until it gets too much.
I sat down for lunch one day last week and had about 40 minutes free. It was time to respond to the moves of others and to catch up and 35 minutes later I had made all of my moves and caught up. Yes, 35 minutes. By the time I had finished, I had another 10 moves to respond to within the various games. AAAARGH!
I have had to cull the number of games I am playing and remove those who present little challenge. Somehow Wardy’s games remain in place because it is very good at Words with Friends and Scramble with Friends, but the need to limit what I am playing has been important because the enjoyment was starting to lessen as the burden of playing moves every day became annoying. Multiplayer games are great, but like everything in life, they have to be played within limits to make the most of the experience.